In this blog, I am discussing Some of the interview Questions in CPP.
Q1) Define Storage Classes in CPP.
Storage classes define the Scope of a variable, and visibility of variable, and Lifetime of a variable. In CPP there are 5 types of the scope of variable like
Auto, Extern, Static, register, mutable
Auto: No need to define data type while declaring variables. The automatic deduction of data type is happening. For example
auto x=10; which is converted as an integer.
auto y=20.00; which is converted as a float.
auto name=”cpp” ; which is converted as a string
auto name =’A’; which is converted as a char
Extern: In the extern variable becomes global you can define the variable above main using the extern keyword. Use this variable anywhere in the program.
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Q2 ) Explain the friend function.
In Cpp, the data members of a class are private in nature. An only member function of that class can access private data members. In order to access private and protected data members of a class, outside a class Friend function is used. When we create a function with the friend keyword compiler will understand that is a friend of a class. For Accessing of private and protected data only the friend function is declared inside a class using the friend keyword.
Syntax of friend function
class class_name
{
friend data_type function_name(args);
};
Features of a friend Function
- When we declare any function as a friend function that is not within a class scope.
- A friend function can not be called using objects.
- A friend function is called like a normal function.
- Friend functions can be either private or public.
- Friend function takes an object as a parameter to access the private/ protected data member.
Q3) Explain Call by value and Call by reference in CPP
In Call by value : Copy of value is passed to the function. The changes made inside a function does not reflect throughout the program.
In Call by value. Actual and formal parameters are in not the same.
In Call by reference: In Call by reference Address of variable is passed as a parameter to the function.
The changes made inside a function will reflect throughout the program.
In call by reference Actual and formal arguments are created in same memory locations.
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Q4) What is reference in CPP?
Ans) In CPP reference variable is an alias name to the existing variable. The same variable you can express as reference variable. Reference variable is mainly used as pass by reference. where the variable is works like an original copy of a variable.
Example of reference variable
#include<iostream>
Using namespace std;
int main()
{
int x=100; // variable x is declared and initialized with value 100;
int &a = x; // reference variable of x is a
cout<<a<<endl;
cout<<x<<endl;
}
Gives output as 100 for both a,x.
Q5) What is a void pointer?
Void pointer is a pointer that holds the address of any data type. We can call a void pointer is a general-purpose pointer. Void pointer is not part of any data type.
Syntax of void pointer
Void *ptr;
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Q6) what is difference between reference and pointer in CPP?
Reference is an alias name to an existing variable. Reference is declared using & symbol. Reference is mainly used as call by reference in CPP.
We cant reassign the reference variable
We cant Assign NULL to reference.
A pointer is a variable will stores the address of another variable. We can declare pointer with * Symbol. We can reassign the pointer variable.
The pointer is generally used to store the address of another variable.
We can assign NULL to the pointer.
Pointers are having wide scope than the reference variable.
Q7) What is a constructor in CPP?
Constructor is a special method which is called automatically when we create a object of a class. Constructors are having the same name as a class name.
Constructors are mainly used to initialize the data members. If you are not initializing default values then the compiler will initialized the some random values to data members.
Constructors do not return any value.
In CPP there are 3 types of constructors
Default constructor
Parameterized constructor
Copy constructor
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Q8) Explain destructor in CPP.
As a constructor will construct the object. Destructor will destroy the object. In a class, you can have a number of overloaded constructors but the destructor will be single.
Destructor will be invoked automatically.
Q9) Explain the new and delete keyword in CPP.
In CPP new, delete keyword are used for dynamic memory allocation. The new is dynamic memory allocation oerator. The memory is allocated at run time. A new keyword will allocate the memory in heap.
Syntax of new keyword
Datatype variable = new datatype(params_list);
For example
#include<iostream>
Int main()
{
int *ptr;
ptr = new int;
*ptr = 100;
cout<<*ptr<<endl;
delete ptr;
cout<<”after deleting”<<endl;
cout<<*ptr<<endl;
}
Delete Keyword: Delete keyword is used to de – Allocate the Dynamic memory. It is mainly used in the pointer.
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Syntax is:
delete pointer_name;
Q10) Explain this pointer in CPP.
In CPP this keyword refers to current data members (instance) of a class. IT is used to pass the current object as a parameter to the method.IT is also used to refer current class data members.
Q11) What is overloading in CPP?
Overloading one of the way to implement the polymorphism. Overloading can be done on both methods(functions) and constructor also .
Overloading can be of 2 types.
Method overloading, constructor overloading
In method overloading: Two or More Methods having same name but with different types of parameters. In function or method overloading the function is redefined by using different types of parameters.
Method overloading increases the readability of method. Because of no need to use a different name for the same action.
Constructor overloading is also same as method overloading the same constructor name with different types of parameters.
Q12) What is Overriding?
In function overriding derived class defines the method as it is in the base class. It is used to achieve the run time polymorphism. In method overriding derived class will provide the specific implementation to the method as defined in the base class.
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Q13) Explain Copy Constructor.
Ans) The copy constructor is an overloaded constructor. That will take an object as a parameter. The compiler defines the copy constructor for data members. But when we pass pointer as a parameters in that case we can define user defined copy constructor.
Syntax of copy constructor
Classname(const class_name &obj){}
Features of Copy Constructor
- Copy constructor is called when we pass object as a parameter to the constructor of a same class.
- When a function returns the object of the same class type in that case also copy constructor is called.
In copy, constructor copying is done in two ways
- Deep Copy: For pointers shallow copy is not done . In that case we can go for a deep copy. Separate data is created for a deep copy. Use deep copy only when there is pointers.
- Shallow Copy: Default constructor produces a shallow copy. For Data members.Shallow copy is the process of copying the object by sharing. For data members defined using built-in type not using pointers, shallow copy is done.
Q14) Explain Enum in CPP?
In CPP Enum is user-defined datatype that contains a fixed set of values. Or constants.
Those constants are not changed. Suppose when we create Grades Like A, B, C, D,E are fixed one.
Enum provides the type of safety of a variable. Because user has to select from a group only.
We can easily use Enum in switch…case also.
Q15) Explain static keyword in CPP.
In CPP static keyword is a modifier that belongs to class, not instance (objects) . A variable which is sharable to all instance we can declare that variable as static. Static can be variable, static can be a method, even the operator also. Static provides an efficient memory to class.
Q16) What is inheritance in CPP
Inheritance is a process by which the child class can get the properties of parent class.
Creating a new class from an existing class . is also known as inheritance.
In inheritance provides code reusability.
Syntax :
class base_class
{
};
class derived_class : <Access_specifier> base_class
{
// body of derived class.
};
In the above syntax, Access_specifier defines the visibility mode of a class.
Types of inheritance
Single inheritance
Multiple inheritances
Multilevel Inheritance
Hybrid Inheritance
Hierarchical Inheritance.
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Q17) How to Inherit private data members in CPP?
By default access ability of a data, member is private in nature. So private data member is available only inside a class.
Public modifier defines anywhere access ability. But According to the object-oriented principle data hiding is important.
So CPP provides another modifier is protected. A variable that is declared as a protected is available to its child class also. So the data member should be protected.
Q18) What is Ambiguity Resolution in inheritance.
Ambiguity can occur in multiple inheritances when the same function name is used in more than one parent class.
To solve Ambiguity we can use the scope resolution operator(::)
Q19) What is Aggregation.
Aggregation is a process in which one class can have another class as a reference. IT is another way of code reuse ability. It provides a HAS-A relationship.
In next blog, I will discuss the Template, STL components.
Author:
Bhagyashri Sangam | SevenMentor Pvt. Ltd.
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